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Games / HR

Shift Planner

Five weekly rotas, each harder than the last. Tap the grid to put people on shift so every day has the cover it needs and everyone works their contract days. Then add leave, key holders, rest rules and a new starter who needs a mentor. Publishing a broken rota costs a heart.

MediumHR4 minNew

How to play Shift Planner

Tap a cell to put someone on shift and tap again to take them off. Row totals show each person’s days against their contract; the bottom row shows each day’s cover against what it needs. The rule list turns green as you meet each rule.
Press Publish rota when you think it works. A perfect first try scores 20 XP and a fix after a mistake scores 10. A rota that breaks a rule costs one of your five hearts.

How workforce planners build a rota

  • Start with demand. Work out how many people each day or shift really needs. Overstaffing costs money; understaffing costs service and burns people out.
  • Respect contracts. Each person has agreed hours. Giving one person extra days while another is short is unfair and often a breach.
  • Plan around leave first. Approved holidays and absences are fixed. Place them before anything else.
  • Cover the skills. Some shifts need a key holder, a first aider or a manager on site. Check every day has one.
  • Protect rest. Long runs of consecutive days raise error rates and sickness. Many countries set minimum rest periods and maximum weekly hours by law.

Supervision for new starters

New employees learn fastest with an experienced colleague on the same shift. Pairing a trainee with a mentor is a common onboarding rule, and it shapes the whole rota.
Working-time rules vary by country, so check local law before you publish a real rota. The HR guides cover workforce planning, onboarding and employment law. Play Hire or Pass next or browse Kurums Tools.

HR guides